The Civilization creator talks about galactic exploration, childhood inspirations, why he’s happy to avoid freemium – and dinosaurs
Posted from The Guardian by Stuart Dredge 27 February, 2015
“Oh, it was a sad and dark time! We had to make our own fun,” says Sid Meier before his mock-sorrow dissolves into laughter. We’ve just asked him about the games he grew up with.
Given that Meier was born in 1954, those games weren’t played on a screen, yet they nevertheless had a strong influence on the video games he went on to create as an adult, from the seafaring adventure Pirates! to his seminal strategy series Civilization, and the upcoming title Starships.
“I grew up with some board games, and there were also a few war games, then the hex games that I got into a little later,” he says. “Instead of Lego or soldiers on the screen I had real Lego and real toy soldiers.”
“We maybe used our imaginations a little bit more in those days than we have to today. Reading was my growing-up equivalent to playing video games. If there was something I was interested in – pirates, the civil war, airplanes – I would go libraries and get books on it.