About Games & Learning.org
Gamesandlearning.org is a news and information service aimed at increasing the amount of information available for those interested in developing and funding new educational games for children and young adults. The site is operated by the Joan Ganz Cooney Center at Sesame Workshop and is a project of the Games and Learning Publishing Council. The Council and the Site are made possible by a grant from the Bill & Melinda Gates Foundation.
The gaming industry has grown to be a behemoth $65 billion-a-year industry, with products ranging from arcade-style shooter games to increasingly complex tools for learning and education. Although games have for decades made their way into classrooms and informal learning outlets, there are few major sources to inform the development and funding of games with overt or subtle educational components. Gamesandlearning.org provides an unbiased source for research to help those producers and funders who want their games to “do good” and to assess what has and has not worked.
To serve game developers and foundations, venture capitalists, government agencies and others who support the development of new games, we will produce a variety of content including:
- Market snapshots. These brief reports will help to explain the potential markets for new games, including size, challenges and opportunities.
- Translation of Research. These reports will offer possible takeaways that are often hidden in academic journals and highlight the best new research.
- Explainers. These reports will explain some of the more arcane and jargon-filled aspects of the educational games market, introducing and analyzing key trends.
- Commentaries. Track the thinking of some of the leaders in the industry through timely and engaging op-eds and audio interviews.
- Future Features? Well, that is partly up to you. If you have news and information needs about this sector, please don’t hesitate to contact us with suggestions, critiques or rants.