I recently came across this blog from Excelsior College called Revolutionary Learning. The blog is part of Excelsior’s site Center for Game and Simulation-based Learning. The Center’s goal ass stated is to “provide a transformative model for learner success through the expanding field of educational games and simulations including curriculum and learner support innovation.” Among the many objectives of the center is to “integrate educational games and simulations across the curriculum at all levels of education in order to foster a transformative learning environment.”
Though the blog you are now reading (Gaming for Learning in Libraries) is produced through the lens of using libraries as a place to facilitate game based learning (GBL), the Center at Excelsior exemplifies attempts wider attempts in higher education to bring this “revolutionary learning” to pass.
David Seelow, PhD is the founding director of the Center and the creator of the new Revolutionary Learning blog. I quote him from the first post in January of this new blog describing the Center’s goal to “explore new pathways to improve learning at all age levels, from early childhood to adult. ”
“This new blog represents one of the Center’s many proposed paths to achieve this goal. Our hope is to become a go-to platform for thought leadership; a stage for guest contributors to offer their industry expertise to like-minded reformers. The more perspectives this blog can infuse into a national conversation on innovative pedagogy, the better for everyone concerned with improving American education.”
Seelow invites any and all to contribute ideas, thoughts, and posts to his blog.
Revolutionary Learning: www.gameandsimulationbasedlearning.org/blog/