Nobody likes high-stakes testing. The problems are well documented. But maybe games can help to change the way we approach assessment.
Games allow processes to take place all at once–instruction and assessment simultaneously happening through practice re-imagined as play.
Jordan Shapiro, Digital Learning Coordinator for Temple University’s Intellectual Heritage Department shows how games are especially well suited to take over and greatly improve the job that standardized testing has held for decades.
FULL ARTICLE at Mind/Shift
Classroom Game Design: Paul Andersen at TEDxBozeman
Paul Andersen has been teaching science in Montana for the last eighteen years. He explains how he is using elements of game design to improve learning in his AP Biology classroom. Paul’s science videos have been viewed millions of times by students around the world. He was the 2011 Montana Teacher of the Year and he is currently a science teacher at Bozeman High School. For more information on Paul’s work visit http://www.bozemanscience.com. (from the TED description)
From original post by Beth Hawkins of MinnPost.
Third grade teach Ananth Pai developed a system of using data make individualized curriculum for his students using educational games. “Pai’s work brilliantly showcased the potential for some of the ideas currently generating the most buzz in education policy circles: Blended learning, personalized learning, data-driven instruction.”*
Hawkin’s post of this story includes a short (13 min) video documenting Pai’s efforts. But, the most amazing thing is that this incredibly successful result has largly been ignored by the bureaucracy, and was completly done in spite of the bureaucracy. “Pai’s brave experiment is fun to hear about, but the point of the EE video is that organizations resist change. (And the nonprofit is very careful to note that the resistance in this story does not accrue to a school, district or agency; it’s a systemic issue.)”*
* Beth Hawkins of the MinnPost
See full article and video @ MinnPost