HISTORIA is a game where students team up to lead a civilization. Watch your classroom transform as students research history, debate strategy and take risks that will determine the future of their people. Aligned to most middle school Social Studies Standards. Available for interactive whiteboard, tablet, PC and MAC. (From Historia homepage)
Here’s how HISTORIA works:
The goal of HISTORIA is to grow a civilization and keep it strong over time. Students work in teams to lead fictional civilizations that compete along side (and sometimes against) the great empires of the past. Highly competitive and compelling rigorous, HISTORIA is for teachers who want to give their students a deeply meaningful and engaging learning experience that they will remember forever.
In each unit, or Epoch, students face a Dilemma about which their decisions will impact the future of their people. Students research history — using their textbook, trusted online sites and other resources — to understand how their decisions will impact the economic, military and cultural strength of their civilization. Students are also challenged to assess the potential impact of key Events in each Epoch that might occur and affect the progress of their civilization.
As the results of each turn are revealed, the teams reflect upon the outcome of their decisions and, more importantly, the quality of their research, analysis and decision-making processes to best prepare for the next Epoch. (Text from “About Historia” from the Historia homepage.)